Overview
A Cheat Engine table for SWAPMEAT, the roguelite body-part-swapping
third-person shooter (Unity/Mono). It provides Infinite Ammo (F1),
God Mode (F2), a Currency freeze with editable values (F3), and
XP Per Kill for fast level-ups (F5). Everything is hotkey driven, and the
table auto-attaches to the game and re-finds the live objects for you.
Solo / host only. SWAPMEAT is server-authoritative (FishNet), so these
cheats only affect your own solo or hosted session — client edits revert when
you join someone else’s game. Do not attempt to use this against other players.
The source is plain text in this repo, the file is checksummed, and there are no
paywalls, surveys, or download gates.
Notes
- Solo / host only. If you join another player’s game, the server owns the
state and your edits revert — this table is for single-player / your own host.
- Mono must be active. The table launches Cheat Engine’s Mono data collector
on enable. If it wedges (nothing happens / “Mono init failed”), close CE and the
game, reopen both fresh, then use CE’s menu Mono → Activate before enabling.
- Enable the object-based cheats (God Mode, Currency, XP) once you are in a run
so the objects exist to be found; they re-scan periodically on a timer.
- Currency values and the XP multiplier are editable child rows — double-click a
value to change it (default currency 99999, default XP 100x).
Requirements
- Cheat Engine 7.5 or newer.
- SWAPMEAT on Steam (Windows), Early Access.
- A solo or self-hosted session. Do not use in someone else’s game.
Installation & Usage
- Install Cheat Engine 7.5 or newer.
- Download
tint-swapmeat-0.4.5.ct from the download box on this page.
- Verify the SHA-256 shown here (optional but recommended).
- Launch SWAPMEAT and start a solo or hosted run.
- Open the
.CT file in Cheat Engine. It auto-attaches to the game.
- Tick the cheats you want, or use the hotkeys: F1 ammo, F2 god mode, F3 currency,
F5 XP per kill. Press F12 to switch everything off.
Compatibility
The cheats resolve their targets at runtime through Mono (class vtables and
JIT-compiled methods are re-found on every enable), so they tolerate address
shifts better than hardcoded offsets. SWAPMEAT is in Early Access, though, so a
larger update that renames or restructures the Omg.Rog classes may require a
table update. If something stops working, please
open an issue
with your game version.
Known Issues
- Multiplayer: anything you change is local and reverts the moment you join
another host’s session — by design (server-authoritative). Host or play solo.
- The Mono collector can occasionally wedge on first launch; a clean restart of CE
and the game (then Mono → Activate) fixes it.
- Early Access: game patches can move the internal classes and break a function
until the table is updated.
Changelog
0.4.5
- Added the tint-cheats community/info rows (Telegram and Matrix links) to the
in-table header. No gameplay changes.
0.4.4 - initial release
- Infinite Ammo (F1), God Mode (F2), Currency freeze with editable
Glizzy/Incentive/Cent/Obtanium values (F3), XP Per Kill with an editable
multiplier (F5), and a disable-all panic key (F12).
- Mono-based: re-resolves classes and JIT methods each enable; auto-attach
watchdog and process-exit cleanup. Solo / host only.
Credits
- Table by TINT (thereisnotime).
- SWAPMEAT by One More Game. This table is unofficial and not affiliated with the
developers or publisher.